Side quests, step by step
Most quests tell you exactly where to go. These four do not: the thing you are after is hidden, underwater, or behind a chain of steps. Each has its own page with the spot shown on screen.

Recommended Quest: Book of Guidance, Unlock at Windy Peak, above the Map Settings switches.
The quests
Recover the Lost Pages
Five pages scattered around the starting village.
- Giver
- Kona, Windy Peak
- Level
- None
- Pays
- Book of Guidance, 20 Exp, 10 Wen
Find Betty's Gemstone
A blue crystal on the riverbed below her.
- Giver
- Betty, Bamboo Grove
- Level
- 10
- Pays
- 600 Exp, 60 Wen, Health Potion
Find the Lucky Penny
Across the pond, in the corner of a ledge by the red bridge.
- Giver
- Liv, by the big tree near Water Trainee Sabito
- Level
- 14
- Pays
- 840 Exp, 75 Wen, Health Potion
The Soryu Trial
Fish, a scroll, fist damage, then Goki in Veilfall Cavern.
- Giver
- Soryu Expert Kazuma, Mistfall Harbor
- Level
- 62, plus 12 Demon Horns
- Pays
- Soryu, 2,232 Exp, 1,004 Wen
The quests around them
In Windy Peak, Kazu’s Clear the Village Spies runs alongside the Lost Pages: four spies who pass for villagers, for 40 Exp, 20 Wen and a Suspicious Note. Next to Betty, Tom’s Fell the Mother Bear pays 432 Exp and 194 Wen. The main quests that carry you from level to level are on the leveling page, and the breathing trainers’ quests on the training page.